product

Video games and the value of entertainment


Part of project

    project

    Diversity and Inclusion in Video Games

    A research theme examining diversity and inclusion in video games, using an intersectional perspective and typically addressing issues related to the representation of gender, race, and LGBTQ+ people, but also touching broader topics such as class, age, geographic privilege, physical and neurodiversity, the (unevenly distributed) impacts of the climate crisis, and other aspects of identity.

    Other


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Document (PDF)

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Open Access

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