product

UX/UI design for complex digital simulation games: the case of MSP Challenge


Part of project

    project

    MSP Challenge

    The MSP  (Marine Spatial Planning) Challenge Simulation Platform uses game technology and role-play to support communication and learning for Marine and Maritime Spatial Planning. Since 2011, a role-playing game, a board game and a digital interactive simulation platform have been developed. The MSP Challenge Simulation Platform editions have been used in workshops, conferences, education, as well as for real life stakeholder engagement. The researchers give an overview of the development of the MSP Challenge Simulation Platform and reflect on the value of the approach as an engaging and ‘fun’ tool for building mutual understanding and communicating MSP. We apply MSP Challenge Simulation Platform in workshops and demos to help develop a global learning MSP community. Funding: NorthSEE, Baltic LINes, the Scottish Government, thanks to SIMCelt.

    Other
    project

    ECOSCOPE - Ecocentric management for sustainable fisheries and healthy marine ecosystems.

    The EcoScope project will develop an interoperable platform and a robust decision-making toolbox, available through a single public portal, to promote an efficient, ecosystem-based approach to the management of fisheries. It will be guided by policy makers and scientific advisory bodies, and address ecosystem degradation and the anthropogenic impact that are causing fisheries to be unsustainably exploited across European Seas. BUAS participates with the MSP Challenge simulation-platform.

    Ongoing
    project

    ILIAD : Integrated Digital Framework for Comprehensive Maritime Data and Information Services.

    ILIAD builds on the assets resulting from two decades of investments in policies and infrastructures for the blue economy and aims at establishing an interoperable, data-intensive, and cost-effective Digital Twin of the Ocean (DTO). It capitalizes on the explosion of new data provided by many different earth sources, advanced computing infrastructures (cloud computing, HPC, Internet of Things, Big Data, social networking, and more) in an inclusive, virtual/augmented, and engaging fashion to address all Earth Data challenges. It will contribute towards a sustainable ocean economy as defined by the Centre for the Fourth Industrial Revolution and the Ocean, a hub for global, multi-stakeholder co-operation.

    Finished