product

Show the fun : world readability (explained with hammers).


Beschrijving

Three questions and six elements that help game developers improve the readability of their games, allowing players to reach the 'fun' of the games more quickly.


Onderdeel van project

    project

    Interface Design in Video Games

    A research theme encompassing educational collaborations, external collaborations, publications, and conference talks on the general topics of UI, UX, interface design, and world readability in video games.Beyond addressing interfaces as only menus and icons ('UI'), the research approaches all contents of a video game as an interface, examining how whole systems are read by, and communicate with, players.

    Anders


Publicatiedatum

Type

Document (PDF)

Gebruiksrecht
Niet bekend
Toegangsrecht

Niet bekend

DOI

Niet bekend