project

Interface Design in Video Games


Beschrijving

A research theme encompassing educational collaborations, external collaborations, publications, and conference talks on the general topics of UI, UX, interface design, and world readability in video games.

Beyond addressing interfaces as only menus and icons ('UI'), the research approaches all contents of a video game as an interface, examining how whole systems are read by, and communicate with, players.


Producten

21
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    Level design for melee combat systems

    LINK

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    Custom researcher-made video game as research instrument: how One Night Away was made to elicit social discourses around health.

    LINK

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    Guest Blog: 5 tips for avoiding prototyping mistakes on your next game

    PDF