product

Diversity and normalisation in the narrative of 'Fragments of Him': a practical workshop


Onderdeel van project

    project

    Diversity and Inclusion in Video Games

    A research theme examining diversity and inclusion in video games, using an intersectional perspective and typically addressing issues related to the representation of gender, race, and LGBTQ+ people, but also touching broader topics such as class, age, geographic privilege, physical and neurodiversity, the (unevenly distributed) impacts of the climate crisis, and other aspects of identity.

    Anders


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