project

Diversity and Inclusion in Video Games


Beschrijving

A research theme examining diversity and inclusion in video games, using an intersectional perspective and typically addressing issues related to the representation of gender, race, and LGBTQ+ people, but also touching broader topics such as class, age, geographic privilege, physical and neurodiversity, the (unevenly distributed) impacts of the climate crisis, and other aspects of identity.


Producten

37
    product

    Movement for Ethical Game Production (MEG-P)

    LINK

    product

    Outside the binary

    PDF

    product

    Video games and the value of entertainment

    PDF

    Video games and the value of entertainment