product

Learn-to-learn: game-based learning for metacognition


Beschrijving

If we want game-based learning to make learning enjoyable as well as effective and efficient, we need to increase learner's awareness of and ability in learning itself. At the heart of learning is metacognition: a learner's understanding of how knowledge is constructed through learning, and the repertoire of strategies, tactics, and monitoring processes that enact learning. The goal of this PhD research is to inform designers and researchers who want to support and improve metacognition of learners within game-based learning environments, by identifying, implementing, and evaluating generic design principles for metacognitive interventions.


Onderdeel van project

    project

    Designing Game-Based Learning for Training Metacognition

    How do learners understand, monitor, and regulate their own learning? A question of metacognition. Improving metacognitive knowledge and skills contributes too learning effectiveness and effiency. The goal of this PhD project is to study in what ways metacognitive training can be supported and facilitated trhough game-based learning.

    Afgerond


Publicatiedatum

Type

Document (PDF)

Gebruiksrecht
Niet bekend
Toegangsrecht

Open Access

DOI

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