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The recent success of Machine Learning encouraged research using artificial neural networks (NNs) in computer graphics. A good example is the bidirectional texture function (BTF), a data-driven representation of surface materials that can encapsulate complex behaviors that would otherwise be too expensive to calculate for real-time applications, such as self-shadowing and interreflections. We propose two changes to the state-of-the-art using neural networks for BTFs, specifically NeuMIP. These changes, suggested by recent work in neural scene representation and rendering, aim to improve baseline quality, memory footprint, and performance. We conduct an ablation study to evaluate the impact of each change. We test both synthetic and real data, and provide a working implementation within the Mitsuba 2 rendering framework. Our results show that our method outperforms the baseline in all these metrics and that neural BTF is part of the broader field of neural scene representation. Project website: https://traverse-research.github.io/NeuBTF/.
A considerable amount of literature has been published on Corporate Reputation, Branding and Brand Image. These studies are extensive and focus particularly on questionnaires and statistical analysis. Although extensive research has been carried out, no single study was found which attempted to predict corporate reputation performance based on data collected from media sources. To perform this task, a biLSTM Neural Network extended with attention mechanism was utilized. The advantages of this architecture are that it obtains excellent performance for NLP tasks. The state-of-the-art designed model achieves highly competitive results, F1 scores around 72%, accuracy of 92% and loss around 20%.
Passenger flow management is an important issue at many airports around the world. There are high concentrations of passengers arriving and leaving the airport in waves of large volumes in short periods, particularly in big hubs. This might cause congestion in some locations depending on the layout of the terminal building. With a combination of real airport data, as well as synthetic data obtained through an airport simulator, a Long Short-Term Memory Recurrent Neural Network has been implemented to predict the possible trajectories that passengers may travel within the airport depending on user-defined passenger profiles. The aim of this research is to improve passenger flow predictability and situational awareness to make a more efficient use of the airport, that could also positively impact communication with public and private land transport operators.