A looping showreel talking about the deliberately inclusive attitude that went into creating the video game Fragments of Him (written/directed by Prof. Haggis-Burridge).
A research theme examining diversity and inclusion in video games, using an intersectional perspective and typically addressing issues related to the representation of gender, race, and LGBTQ+ people, but also touching broader topics such as class, age, geographic privilege, physical and neurodiversity, the (unevenly distributed) impacts of the climate crisis, and other aspects of identity.
Document (PDF)
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