Promotor Prof. dr. ir. J.M. Versendaal, Open Universiteit Co-promotoren Dr. ir. R.G. Slot MBA, Hogeschool Utrecht Dr. ing. M.M. Zoet, Zuyd Hogeschool Uit de Nederlandse samenvatting: "Het is voor organisaties van belang om besluitvorming en zogenaamde 'bedrijfslogica' goed in te richten. Organisaties in het algemeen, en zeker ook overheidsinstellingen, maken meer en meer gebruik van (semi-)geautomatiseerde besluitvormingsprocessen bij het leveren van hun producten en diensten. Organisaties krijgen grip op de nale-ving van wet- en regelgeving door de besluitvormingsprocessen goed te beheren. Een adequate vertaling van wet- en regelgeving naar producten en diensten is hierbij no-dig. Business Rules Management (BRM) maakt een en ander mogelijk. Het meeste onderzoek dat wordt uitgevoerd naar BRM kan worden geclassificeerd als technisch (vanuit een informatietechnologieperspectief). Echter, onderzoek naar de implementatie van BRM in de organisatie (vanuit een informatiesysteemperspectief), inclusief het beschouwen van allerlei organisatorische aspecten, ontbreekt groten-deels. Bovendien houdt het bestaande onderzoek naar BRM niet altijd voldoende re-kening met de praktische toepassing van onderzoeksresultaten; met andere woorden: kan een organisatie de voorgestelde theorie of het opgeleverde resultaat daadwerke-lijk gebruiken?"
Promotor Prof. dr. ir. J.M. Versendaal, Open Universiteit Co-promotoren Dr. ir. R.G. Slot MBA, Hogeschool Utrecht Dr. ing. M.M. Zoet, Zuyd Hogeschool Uit de Nederlandse samenvatting: "Het is voor organisaties van belang om besluitvorming en zogenaamde 'bedrijfslogica' goed in te richten. Organisaties in het algemeen, en zeker ook overheidsinstellingen, maken meer en meer gebruik van (semi-)geautomatiseerde besluitvormingsprocessen bij het leveren van hun producten en diensten. Organisaties krijgen grip op de nale-ving van wet- en regelgeving door de besluitvormingsprocessen goed te beheren. Een adequate vertaling van wet- en regelgeving naar producten en diensten is hierbij no-dig. Business Rules Management (BRM) maakt een en ander mogelijk. Het meeste onderzoek dat wordt uitgevoerd naar BRM kan worden geclassificeerd als technisch (vanuit een informatietechnologieperspectief). Echter, onderzoek naar de implementatie van BRM in de organisatie (vanuit een informatiesysteemperspectief), inclusief het beschouwen van allerlei organisatorische aspecten, ontbreekt groten-deels. Bovendien houdt het bestaande onderzoek naar BRM niet altijd voldoende re-kening met de praktische toepassing van onderzoeksresultaten; met andere woorden: kan een organisatie de voorgestelde theorie of het opgeleverde resultaat daadwerke-lijk gebruiken?"
Dutch National Sports Organizations (NSFs) is currently experiencing financial pressures. Two indications for this are described in this paper i.e. increased competition in the sports sector and changes in subsidy division. Decreasing incomes from subsidies can be compensated with either increasing incomes from a commercial domain or increasing incomes from member contributions. This latter solution is gaining interest as a solution for the uncertainties. Many NSFs have therefore participated in a special marketing program in order to enlarge their marketing awareness and create a marketing strategy, in order to (re)win market share on the sports participation market and gain a more stable financial situation. This paper introduces my research related to the introduction of marketing techniques within NSFs and the change-over to become market oriented. An overview of existing literature about creating marketing strategies, their implementation, and market orientation is given. This outline makes obvious that the existing literature is not sufficient for studying the implementation of marketing techniques and market orientation within NSFs. Therefore, it shows the scientific relevance of my research. The paper concludes with the chosen research methodology.
The IMPULS-2020 project DIGIREAL (BUas, 2021) aims to significantly strengthen BUAS’ Research and Development (R&D) on Digital Realities for the benefit of innovation in our sectoral industries. The project will furthermore help BUas to position itself in the emerging innovation ecosystems on Human Interaction, AI and Interactive Technologies. The pandemic has had a tremendous negative impact on BUas industrial sectors of research: Tourism, Leisure and Events, Hospitality and Facility, Built Environment and Logistics. Our partner industries are in great need of innovative responses to the crises. Data, AI combined with Interactive and Immersive Technologies (Games, VR/AR) can provide a partial solution, in line with the key-enabling technologies of the Smart Industry agenda. DIGIREAL builds upon our well-established expertise and capacity in entertainment and serious games and digital media (VR/AR). It furthermore strengthens our initial plans to venture into Data and Applied AI. Digital Realities offer great opportunities for sectoral industry research and innovation, such as experience measurement in Leisure and Hospitality, data-driven decision-making for (sustainable) tourism, geo-data simulations for Logistics and Digital Twins for Spatial Planning. Although BUas already has successful R&D projects in these areas, the synergy can and should significantly be improved. We propose a coherent one-year Impuls funded package to develop (in 2021): 1. A multi-year R&D program on Digital Realities, that leads to, 2. Strategic R&D proposals, in particular a SPRONG/sleuteltechnologie proposal; 3. Partnerships in the regional and national innovation ecosystem, in particular Mind Labs and Data Development Lab (DDL); 4. A shared Digital Realities Lab infrastructure, in particular hardware/software/peopleware for Augmented and Mixed Reality; 5. Leadership, support and operational capacity to achieve and support the above. The proposal presents a work program and management structure, with external partners in an advisory role.
Even though considerable amounts of valuable wood are collected at waste collection sites, most of it remains unused and is burned: it is too labor-intensive to sort, process and upcycle useable parts. Valuable wood thus becomes worthless waste, against circular economy principles. In MoBot-Wood, waste collection organizations HVC and the municipality of Amsterdam, together with Rolan Robotics, Metabolic and AUAS investigate how waste wood can be sorted and processed at waste collection sites, using an easy-to-deploy robotic solution. In various preceding and on-going projects, AUAS and partners are exploring circular wood intake, sorting and processing using industrial robots, including processes like machine vision, 3D scanning, sawing, and milling. These projects show that harvesting waste wood is a challenging matter. Generally, the wood is only partially useable due to the presence of metal, excessive paint, deterioration by fungi and water, or other contamination and damages. To harvest useable wood thus requires intensive sorting and processing. The solution of transporting all the waste wood from collection sites to a central processing station might be too expensive and have a negative environmental impact. Considering that much of collected wood will need to be discarded, often no wood is harvested at all, due to the costs for collection and shipping. Speaking with several partners in related projects, the idea emerged to develop a mobile robotic station, which can be (temporarily) deployed at waste collection sites, to intake, sort and process wood for upcycling. In MoBot-Wood, research entails the design of such station, its deployment conditions, and a general assessment of its potential impact. The project investigates robotic sorting and processing on location as a new approach to increase the amount of valuable, useable wood harvested at waste collection sites, by avoiding material transport and reducing the volume of remaining waste.