Dienst van SURF
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The MSP Challenge uses game technology and role-play to support communication and learning for Marine/Maritime Spatial Planning. Since 2011, a role-playing game, a board game and a digital interactive simulation platform have been developed. The MSP Challenge editions have been used in workshops, conferences, education, as well as for real life stakeholder engagement. The authors give an overview of the development of the MSP Challenge and reflect on the value of the approach as an engaging and ‘fun’ tool for building mutual understanding and communicating MSP.
The authors present the design of the shipping simulation SEL and its integration in the MSP Challenge Simulation Platform. This platform is designed to give policymakers and planners insight into the complexity of Maritime Spatial Planning (MSP) and can be used for interactive planning support. It uses advanced game technology to link real geo- and marine data with simulations for ecology, energy and shipping. The shipping sector is an important economic sector with influential stakeholders. SEL calculates the (future) impact of MSP decisions on shipping routes. This is dynamically shown in key performance indicators (e.g. route efficiencies) and visualised in heat maps of ship traffic. SEL uses a heuristic-based graph-searching algorithm to find paths from one port to another during each simulated month. The performance of SEL was tested for three sea basins: the firth of Clyde, Scotland (smallest), North Sea (with limited data) and Baltic Sea regions (largest, with most complete data). The behaviour of the model is stable and valid. SEL takes between 4 and 17 seconds to generate the desired monthly output. Experiences in 20 sessions with 302 planners, stakeholders and students indicate that SEL is a valuable addition to MSP Challenge, and thereby to MSP.
This paper presents the design of the offshore energy simulation CEL as a flow network, and its integration in the MSP Challenge 2050 simulation game platform. This platform is designed to aid learning about the key characteristics and complexity of marine or maritime spatial planning (MSP). The addition of CEL to this platform greatly AIDS MSP authorities in learning about and planning for offshore energy production, a highly topical and big development in human activities at sea. Rather than a standard flow network, CEL incorporates three additions to accommodate for the specificities of energy grids: an additional node for each team's expected energy, a split of each node representing an object into input and output parts to include the node's capacity, and bidirectional edges for all cables to enable more complex energy grid designs. Implemented with Dinic's algorithm it takes less than 30ms for the simulation to run for the average amount of grids included in an MSP Challenge 2050 game session. In this manner CEL enables MSP authorities and their energy stakeholders to use MSP Challenge 2050 for designing and testing more comprehensive offshore energy grids.
Digishape is een open innovatieplatform van bedrijven, kennisinstellingen en overheden die breed en cross-sectoraal samenwerken om de grote potentie van digitalisering te benutten voor de watersector. Partijen werken samen aan vernieuwende oplossingen voor concrete opgaven door het inzetten van nieuwe digitale technieken. In april 2020 is BUas partner geworden in het Digishape consortium.In het kader van het innovatie koepelproject Digishape zijn er meerdere use cases aangewezen. Een van de use cases is de ontwikkeling van een Digital Twin voor de Noordzee. Samen met RWS, Deltares, Maris, Marin en anderen werkt BUas aan een Digitwin-Noordzee (NZ) editie in het MSP Challenge simulatieplatform (www.mspchallenge.info). Deze Digitwin-NZ editie is gerelateerd aan een Digitwin Browser applicatie die communiceert met data en modellen in de Cloud. Daarnaast is het de ambitie van de use case Digitwin-NZ om twee bestaande Virtual Reality (VR) proof of concept (POC) verder te ontwikkelen tot een serieuze applicatie die kan worden gebruikt voor MSP.
The EcoScope project will develop an interoperable platform and a robust decision-making toolbox, available through a single public portal, to promote an efficient, ecosystem-based approach to the management of fisheries. It will be guided by policy makers and scientific advisory bodies, and address ecosystem degradation and the anthropogenic impact that are causing fisheries to be unsustainably exploited across European Seas. BUAS participates with the MSP Challenge simulation-platform.