Dienst van SURF
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Haalbaarheidsonderzoek Communication & Multimedia Design in het kader van het strategisch project Verbreding aanbod informaticaopleidingen.
In this paper we explore the influence of the physical and social environment (the design space) son the formation of shared understanding in multidisciplinary design teams. We concentrate on the creative design meeting as a microenvironment for studying processes of design communication. Our applied research context entails the design of mixed physical–digital interactive systems supporting design meetings. Informed by theories of embodiment that have recently gained interest in cognitive science, we focus on the role of interactive “traces,” representational artifacts both created and used by participants as scaffolds for creating shared understanding. Our research through design approach resulted in two prototypes that form two concrete proposals of how the environment may scaffold shared understanding in design meetings. In several user studies we observed users working with our systems in natural contexts. Our analysis reveals how an ensemble of ongoing social as well as physical interactions, scaffolded by the interactive environment, grounds the formation of shared understanding in teams. We discuss implications for designing collaborative tools and for design communication theory in general.
MULTIFILE
“Empowering learners to create a sustainable future” This is the mission of Centre of Expertise Mission-Zero at The Hague University of Applied Sciences (THUAS). The postdoc candidate will expand the existing knowledge on biomimicry, which she teaches and researches, as a strategy to fulfil the mission of Mission-Zero. We know when tackling a design challenge, teams have difficulties sifting through the mass of information they encounter. The candidate aims to recognize the value of systematic biomimicry, leading the way towards the ecosystems services we need tomorrow (Pedersen Zari, 2017). Globally, biomimicry demonstrates strategies contributing to solving global challenges such as Urban Heat Islands (UHI) and human interferences, rethinking how climate and circular challenges are approached. Examples like Eastgate building (Pearce, 2016) have demonstrated successes in the field. While biomimicry offers guidelines and methodology, there is insufficient research on complex problem solving that systems-thinking requires. Our research question: Which factors are needed to help (novice) professionals initiate systems-thinking methods as part of their strategy? A solution should enable them to approach challenges in a systems-thinking manner just like nature does, to regenerate and resume projects. Our focus lies with challenges in two industries with many unsustainable practices and where a sizeable impact is possible: the built environment (Circularity Gap, 2021) and fashion (Joung, 2014). Mission Zero has identified a high demand for Biomimicry in these industries. This critical approach: 1) studies existing biomimetic tools, testing and defining gaps; 2) identifies needs of educators and professionals during and after an inter-disciplinary minor at The Hague University; and, 3) translates findings into shareable best practices through publications of results. Findings will be implemented into tangible engaging tools for educational and professional settings. Knowledge will be inclusive and disseminated to large audiences by focusing on communication through social media and intervention conferences.
De administratieve en registratiewerklast op verpleegafdelingen in ziekenhuizen is hoog. Hierdoor besteden verpleegkundigen slechts een derde van hun dienst direct aan de patiënt waardoor zij plezier in hun werk verliezen. Er is een scala aan arbeidsbesparende technologie voor verpleegkundigen ontwikkeld. Slechts 30% daarvan is succesvol geïmplementeerd, onder andere door gebrek aan afstemming tussen innovatie, verpleegkundigen, werkprocessen en bestaande (informatie)systemen. Idealiter worden deze perspectieven geïntegreerd in één integrale, systemische ontwerpaanpak die tot op heden ontbreekt. Het UMC Utrecht benaderde daarom de Hogeschool Utrecht met de vraag: Hoe kan niet-direct zorggerelateerde technologie* zodanig ontworpen worden dat verpleegkundigen meer voldoening krijgen in hun werk (en meer tijd en aandacht hebben voor directe zorggerelateerde taken)? Door het combineren van onderzoeksmethoden uit de wereld van co-design, procesanalyse en systemisch ontwerp wordt op vier verpleegafdelingen in het UMC Utrecht en zeven verpleegafdelingen in het Sint Antonius Ziekenhuis met verpleegkundigen gezocht naar aangrijpingspunten in het verpleegkundig werkproces voor het verlagen van de werklast. Vervolgens wordt een aantal innovaties (her)ontworpen en getest. Hierbij worden Hogeschool Utrecht en de twee ziekenhuizen ondersteund door Panton, Pontes, Ucreate en Ascom. Het intensief in het ontwerpproces betrekken van verpleegkundigen zal dit project twee of drie toepasbare en ‘gedragen’ arbeidsbesparende producten en/of diensten opleveren (bijvoorbeeld een slim verpleegkundig oproepsysteem). Het selecteren, (door)ontwikkelen, combineren, toepassen en volgen van de diverse methodes bij het ontwikkelen van de arbeidsbesparende producten en/of diensten zal resulteren in een integrale ontwerpaanpak voor verpleegkundige innovaties, bedoeld voor ontwerpers in de zorg. Ook ontstaat een aanvulling op het beroepsprofiel voor de verpleegkundige in 2020 van Verpleegkundigen & Verzorgenden Nederland (projectpartner) dat stelt dat verpleegkundigen niet alleen technologie moeten kunnen gebruiken maar ook bij kunnen dragen aan het verbeteren ervan.
The Academy for Leisure & Events has always been one of the frontrunners when it comes to the development, design and implementation of cultural tourism and creative industry business models as well as lifelong learning programmes.These programmes are attended by a variety of leisure and tourism professionals, including public authorities in leisure, culture and nature fields.The CULTURWB project addresses the need for strengthening the development of the cultural tourism industry.The experts from BUas together with the other project partners have utilised diverse research methodologies (marketing and branding, strategy business planning, digital tourism, sustainable development, strategy and action plan implementation, etc.) to develop and pilot a toolkit for Lifelong Learning courses in the field of cultural tourism and heritage. They have also designed and implemented a master’s programme in the WB countries and created an online platform for communication between stakeholders, industry leaders, managers, workforce, and academia.PartnersHochschule Heibronn, FH Joanneum Gesellschaft, World University Service - Österreichisches Komitee (WUS Austria), Dzemal Bijedic University of Mostar (UNMO), University of East Sarajevo (UES), The University of Banja Luka (UBL), University of NIS (UNI), University of Montenegro (UoM), Sarajevo Meeting of Cultures (SMOC), rovincial Institute for the Protection of Cultural Monuments (PZZZSK), Tourism Organisation of Kotor Municipality (TO Kotor)